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Armchair
Travel have produced several games published on CD-ROM and the internet,
including our award-winning, educational game: Foul Play -
Mystery at Awkward Manor.
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100% Total Customer Satisfaction for over Ten Years! Armchair
Travel Armchair Travel provide only the Highest Quality products and services.
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![]() ATC began production of the interactive kiosk-based simulator for the Firepower Museum in 2002. The initial installation in early 2003 has been well-received, and an upgrade to a two-kiosk, competitive system is now planned.The simulator "kiosk" uses video to show you how to load, aim and fire the gun, and then offers a chance to fire at real targets against the clock. The programme includes extensive video footage of this exceptional gun in action. Detailed Screenshot here. |
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![]() With 4,700 different solutions, every game you play is new and exciting! Now in English, French, Dutch and Greek languages.
THANKS! We have been pleased by the enormous response to Foul Play from Math and Science Teachers (and parents) wishing to teach deductive reasoning in a novel way! Thanks for your letters and your support; we love to hear from you! To
order Foul Play now, please contact
us. ![]() From left to right, you see Mrs. Thatcham, Mrs. Drabble, Miss Sang Lo, Dr. Quandry, Major Gallop and Senator Bluster. Each of these suspects has a "colorful" past, including many adventures with Sir John. Unfortunately for them, their movements about the mansion tonight have left tell-tale clues behind... Clues which you can use to solve the mystery! ![]() You and your friends have searched the mansion for a while, and now you're in the Library. There are over a hundred possible clue locations here... Let's see... The table, the mantle, the fireplace, the bookcase, the chair... Yes! Under that chair! Major Gallop's medal. It looks as if Major Gallop was here before dinner tonight! ![]() Move through the Library door and out into The Hall and call the Butler to see what he knows. Hmm... There was no one in this room at 7:45. Maybe you should check upstairs... ![]() In the Royal Bedroom you find Mrs. Thatcham. Ask her where she was at 7:45. Yes! As she walks away, she tells you that she was in the Ballroom at 7:45 AND she was with Major Gallop! So now you know he was upstairs... ![]() Look around this room and see what else you can find. Nothing in the fireplace, on the bed, under that dresser, above the wardrobe... Yes! Above the wardrobe you find the Scissors! And they ARE the murder weapon! Check your notes (A good detective always keeps good notes!). Hmm... The time must have been... And, yes, the location could only have been... Okay! You've got it! ![]() Time to make an accusation! The murder room was the Dining Room, the time of the murder was 7:40, the weapon was the Scissors and the murderer was... Major Gallop! Call the police and... Sergeant Plod arrives to take him away! You've won! Should you
move on to a more challenging game? Of course! To
order Foul Play now, please contact
us. |
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